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Post by hszmv on Oct 9, 2015 19:44:14 GMT
So I would like to propose a possible fleet story for season 11. Since the 146th fleet is stationed really close to the Badlands, which will be the “beach head” for a new mirror invasion, and since we have had some... interesting... history with the mirror universe. Now, I know what some of you must be thinking: “What could we possibly do that's different than random mirror attacks to the starbase?” That's why I'm going to propose a game changer. A massive game changer... one I wouldn't feel comfortable running unless I had some fleet input and possibly a vote.
I propose that this time, when the Terrans attack Starbase 146... this time they succeed. My story calls for the Terrans to move fast and through a miracle of luck, the 146th fleet gets enough heads up to know its coming. The force will be too large for the fleet and some Klingon and Romulan allies to stop. Starfleet is pressed with trying to contain the invasion and fielding ships thanks to the Iconian war... and any aide they can send will be too late to help. The best we can hope for is to have a portion of the fleet slow down the progress of the Invasion Fleet while the Bigger ships in the fleet evac as much station personnel as they can and regroup at Deep Space 9. From there, we will start working to retake SB146... but it will take some time. I would like to say 4-6 months of real time.
Now, for some reasons I think this story can work:
* Like a similar plot in the fleet's early days and the Jarkonis Invasion, we got some great RP when the plot was drawn out and victory wasn't immediate.
* It will help give the fleet a general mission to work too.
* It will allow us to take part in ongoing game stories that have been requested previously.
* The increased presence on DS9 will help for recruiting purposes.
* We have several dangling plotlines from our last storyline with the Mirror universe (namely what happened to Star Fort 641 (the mirror prison) and we were going to address them eventually
* We are barely using the Starbase as is.
* It could be fun!
Again, this is not something I am willing to do without the fleet in general understanding and agreeing on the consequences... we will not use the Starbase for a good time in character (we can still contribute for marks and use it for the stores and provision stuff). That's why I want to put this idea to the fleet... remember, this isn't all of the story... just the beginning... if agreed, I will be poking people for character ideas... some of our established mirror versions might show up. But my thinking is, we've always beaten the Mirror Universe attacks on the Starbase, we had that huge incident last year and we're close to their beach head... it would be illogical to think we aren't going to be first in their hit list.
But I want to discuss this. And put it to a vote. It's a lot to ask... but think of how much fun it could be.
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Post by starjumpersix on Oct 9, 2015 19:47:41 GMT
I also want to point out, something I also pointed out to HS. This opens up the door for people to play their mirror counterparts on the starbase while this is going on. If this takes off.
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Post by hszmv on Oct 9, 2015 19:51:59 GMT
Or play a resistance movement on the SB.
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ryftlord
Member
"The first lesson you learn is loyalty. The second is where it shouldn't be placed."
Posts: 86
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Post by ryftlord on Oct 9, 2015 20:04:13 GMT
I'll admit, I'd like the opportunity to play the mirror version of my 146 character. On the other hand though, I'm wary because this isn't a plot that can be started and then peter out like many have in recent times.
Yes, I don't want to put a damper on it, but displacing the fleet and then losing drive in the plot is a legitimate concern.
I think it should be considered carefully how else it can happen without running that risk.
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Post by FoxCDN on Oct 9, 2015 20:31:09 GMT
I really like the idea of this RP, the chance to have everyone back on DS9 planning to get the station back would be a blast. maybe even small covert/undercover/disguise operations on the base or other fleet locations could be fun. imagine doing a covert op on the mine to collect dillithium because we need it sooner than starfleet can get it to us
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Post by Geralyn on Oct 9, 2015 23:05:32 GMT
I very much like the potential this story idea has, and the amount of both fleet-wide and small-scale/individual RP it can generate. I will echo Ryft's concerns about following through, but as a concept I like and support the idea.
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Post by Geralyn on Oct 10, 2015 0:42:46 GMT
A thought occurred to me...we have this nifty shiny Research Lab we aren't ICly using as the location STO would like us to think it is. What about the fleet using it as a fallback/regrouping point from which to RP the retaking of SB146?
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Post by FoxCDN on Oct 10, 2015 0:59:35 GMT
I think going to the lab would be a mistake, using DS9 offers interaction with the fleet and outside the fleet. We don't have the numbers to support the lab being active all the time to support constant RP where DS9 even if the fleet numbers on are low we still can rp with non fleet ppl.
Using the Lab has a higher risk of possibly isolating characters
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Post by hszmv on Oct 10, 2015 1:00:58 GMT
The DS9 regroup was to get us into the open and be more out going as an RP fleet.
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Post by firebringeraxel on Oct 10, 2015 1:05:30 GMT
The DS9 regroup was to get us into the open and be more out going as an RP fleet. People keep talking about DS9 and getting us back there but what's stopping that already? Why do we need some special event just to do that? If people really wanted to RP on DS9 they would be. They wouldn't be waiting for a reason.
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ryftlord
Member
"The first lesson you learn is loyalty. The second is where it shouldn't be placed."
Posts: 86
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Post by ryftlord on Oct 10, 2015 1:10:35 GMT
If I'm perfectly honest, quite a few people are already reluctant to go to DS9 for various reasons. Forcing them to go there isn't really an incentive for RP.
As for isolating characters, I don't really see it.
Care to elaborate?
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Post by Geralyn on Oct 10, 2015 1:24:28 GMT
I'm not suggesting we ignore DS9 and public exposure. I suggested the lab as A fallback/regrouping point, not THE fallback/regrouping point. Nothing wrong with a multi-pronged operation to retake the starbase, hm?
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Post by hszmv on Oct 10, 2015 1:30:59 GMT
Isn't the Lab in the same system as the Starbase?
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Post by FoxCDN on Oct 10, 2015 1:31:54 GMT
Ryft noon is on the station as it is. I feel the lab will be even worse.
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Claudius
Member
"Take it easy."
Posts: 38
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Post by Claudius on Oct 10, 2015 1:36:30 GMT
The DS9 regroup was to get us into the open and be more out going as an RP fleet. People keep talking about DS9 and getting us back there but what's stopping that already? Why do we need some special event just to do that? If people really wanted to RP on DS9 they would be. They wouldn't be waiting for a reason.
Yeah, kinda gotta agree there. We don't really need a special event for RPing on DS9. We just need to show up there and actually RP. And be careful not to stand in closed Tellers-only plot circles that others can't join into. It got its problems and possibilities.
One problem with events is sometimes people sit around in crossover after the event is over, and say they don't have anymore reason to be the the place the event was. Which rubs off on others, and they then stop aswell.
But that shouldn't cover over the good thing about the event, which is we make people aware we are gonna RP there, and meet new people. So make sure the event tells people they don't have to stop after its over. That we want to show people we are active RPers, so we can possibly recruit more.
I am already RPing on DS9, been doing it for a while now, and noticed other Tellers there aswell. Already talking with people outside the fleet. I say, just show up there. DS9 is the closest starbase to our own anyway, why shouldn't our ships stop by there from time to time while patrolling, instead of heading all the way back to our starbase for a fuel refill or whatever ^^.
Still I am open to the potential this story idea got.
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Post by FoxCDN on Oct 10, 2015 1:39:21 GMT
I guess people asking for RP is an indication they want a reason to be somewhere maybe? I guess.
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ryftlord
Member
"The first lesson you learn is loyalty. The second is where it shouldn't be placed."
Posts: 86
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Post by ryftlord on Oct 10, 2015 1:43:39 GMT
I would also like to throw in my own two cents that I think a more interesting idea would be instead of having to fight our mirrors, we'd have to work together with them on something much larger. Perhaps an idea that was brought up by someone else of a faction that believes invading our universe is a mistake or something along those lines.
Interacting with the images of people our characters know, but are hardly recognizable in any other way. More of exercise in ideals and diplomacy than in phaser fire and subterfuge.
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Post by hszmv on Oct 10, 2015 2:34:35 GMT
I would also like to throw in my own two cents that I think a more interesting idea would be instead of having to fight our mirrors, we'd have to work together with them on something much larger. Perhaps an idea that was brought up by someone else of a faction that believes invading our universe is a mistake or something along those lines. Interacting with the images of people our characters know, but are hardly recognizable in any other way. More of exercise in ideals and diplomacy than in phaser fire and subterfuge. See, this is why I said 4-6 months. There's alot of concepts to explore. I don't intend this to be all about the war. I want the Diplomacy and the Science and the personal drama. I'm taking massive amounts from the season five opening of DS9, which was more than just a war... it was about people who had to deal with moral and ethical problems... an occupation of their home was a backdrop. And I can't imagine any other RP fleet is doing something like this... Which is why it's important, in my mind, to have the regroup at DS9: When the other fleets say "We beat twenty mirror armadas and we'll tell stories of glorifies of battle" we can stand with our heads held high (oocly) and say "we got beat, cause we want to tell stories about the horrors of war."
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Post by Tiana on Oct 10, 2015 10:46:34 GMT
We haven't had a uniting storyline in a long time. This story isn't just an excuse to get us to DS9, it's to give us a purpose there, to have something to talk about other than what drink we're ordering at the bar. When others see us working together to plan and preform heroic deeds, they will want to be a part of that.
This does mean that we should rethink our recruitment guidelines, as they are very stringent at the moment, and may put off many people who would like to give RP a try in a safe environment among friendly people.
At the moment we don't exactly radiate those sentiments.
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Post by vasco56 on Oct 10, 2015 10:56:12 GMT
The bottom line is the recruitment potential. This fleet is atrophying through lack of interest from the longer serving members. I know, I burnt out last year and I've only just returned. But we're starving for the want of new blood and new ideas. I think this storyline has incredible potential, but if the fleet wants to do this behind closed doors we're unlikely to have the numbers or the interest to get it off the ground and keep it flying - especially outside of the US timezone.
I returned to this game to meet up with old friends and RP in the fleet. I've managed that once in nearly 2 months of playing. Now I'm looking to move my alts back out and into more active RP fleets because all that's left here for me is grinding and seeing old faces on RP Crossover using Pidgin to communicate because they are rarely in game.
This storyline needs a commitment from the fleet playerbase - not lip service to the idea.
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