ryftlord
Member
"The first lesson you learn is loyalty. The second is where it shouldn't be placed."
Posts: 86
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Post by ryftlord on Oct 10, 2015 12:24:48 GMT
We haven't had a uniting storyline in a long time. This story isn't just an excuse to get us to DS9, it's to give us a purpose there, to have something to talk about other than what drink we're ordering at the bar. When others see us working together to plan and preform heroic deeds, they will want to be a part of that. This does mean that we should rethink our recruitment guidelines, as they are very stringent at the moment, and may put off many people who would like to give RP a try in a safe environment among friendly people. At the moment we don't exactly radiate those sentiments. I don't think it's the guidelines so much as the methods. I know there is talk of changing it to something that doesn't require mentors to be on at all hours of the day [Because they are people too ] , but still in the works. That aside, we really aren't that strict as to who we take in. The bottom line is the recruitment potential. This fleet is atrophying through lack of interest from the longer serving members. I know, I burnt out last year and I've only just returned. But we're starving for the want of new blood and new ideas. I think this storyline has incredible potential, but if the fleet wants to do this behind closed doors we're unlikely to have the numbers or the interest to get it off the ground and keep it flying - especially outside of the US timezone. While I agree with that sentiment, I am wary of focusing strictly on the recruiting potential. I think the way that should be approached is exactly as Tiana said. If they like what they see enough, they will come. Put your RP A-game on :3
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Post by firebringeraxel on Oct 10, 2015 14:11:38 GMT
This does mean that we should rethink our recruitment guidelines, as they are very stringent at the moment, and may put off many people who would like to give RP a try in a safe environment among friendly people. Our recruitment guidelines are absolutely not stringent. They are extremely, stupidly lax to be honest. We'll let in just about anyone who shows interest and is willing to sit through a 10 minute talk. I don't think it's the guidelines so much as the methods. I know there is talk of changing it to something that doesn't require mentors to be on at all hours of the day [Because they are people too ] , but still in the works. Yes, this is something I brought forward to the other Pathfinders and some members semi-recently an is still in the works but the method in which we bring new alt characters into the fleet is intended to be changing in the future to a new system that will be oriented on allowing mentors to invite these characters when they have time and not be required to just happen to be online when the player wishing to bring the alt in is. While I agree with that sentiment, I am wary of focusing strictly on the recruiting potential. I think the way that should be approached is exactly as Tiana said. If they like what they see enough, they will come. Put your RP A-game on :3 We as a fleet in the entire time I've been in it have never "actively recruited" we let players come to us. I have no intention of changing that and becoming one of those obnoxious people spamming Zone chat with a recruitment post. The day we start that nonsense is the day I hand in my Mentor rank.
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Post by hszmv on Oct 10, 2015 15:00:44 GMT
So yes... when I say recruiting, I was talking about how we always recruit... that we show that we're a creative and friendly fleet and recruit based on people asking "You guys are awesome! How do I join?"
As a plus note, I was talking to a friend who is in another fleet, and his response was "You gonna make this cross fleet?" Which I'm all for. We need to be less insular.
And I've had a bunch of people in fleet ask me if we can run this story as a part of this event. Yes. There is abso-freaking-lutely no way I can manage this myself. I'll work with anyone who wants to help. I want to be as inclusive as possible with this story.
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Post by Geralyn on Oct 10, 2015 15:24:48 GMT
We haven't had a uniting storyline in a long time. This story isn't just an excuse to get us to DS9, it's to give us a purpose there, to have something to talk about other than what drink we're ordering at the bar. When others see us working together to plan and preform heroic deeds, they will want to be a part of that. This does mean that we should rethink our recruitment guidelines, as they are very stringent at the moment, and may put off many people who would like to give RP a try in a safe environment among friendly people. At the moment we don't exactly radiate those sentiments. Don't know where "very stringent" even comes from. We explain to a recruit who we are, what we do, a little about how we do it, and touch on the most important of the few rules we have. Compare this to two other RP fleets that require recruits to fill out applications and hope for approval. There's no "stringent" anything in our recruiting process.
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ryftlord
Member
"The first lesson you learn is loyalty. The second is where it shouldn't be placed."
Posts: 86
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Post by ryftlord on Oct 10, 2015 15:52:32 GMT
So yes... when I say recruiting, I was talking about how we always recruit... that we show that we're a creative and friendly fleet and recruit based on people asking "You guys are awesome! How do I join?" As a plus note, I was talking to a friend who is in another fleet, and his response was "You gonna make this cross fleet?" Which I'm all for. We need to be less insular. And I've had a bunch of people in fleet ask me if we can run this story as a part of this event. Yes. There is abso-freaking-lutely no way I can manage this myself. I'll work with anyone who wants to help. I want to be as inclusive as possible with this story. I would be more than happy to lend a hand. Get together and talk over ideas with anyone else chipping in. :3
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Post by Tiana on Oct 10, 2015 18:12:40 GMT
We haven't had a uniting storyline in a long time. This story isn't just an excuse to get us to DS9, it's to give us a purpose there, to have something to talk about other than what drink we're ordering at the bar. When others see us working together to plan and preform heroic deeds, they will want to be a part of that. This does mean that we should rethink our recruitment guidelines, as they are very stringent at the moment, and may put off many people who would like to give RP a try in a safe environment among friendly people. At the moment we don't exactly radiate those sentiments. Don't know where "very stringent" even comes from. We explain to a recruit who we are, what we do, a little about how we do it, and touch on the most important of the few rules we have. Compare this to two other RP fleets that require recruits to fill out applications and hope for approval. There's no "stringent" anything in our recruiting process. It comes from the fact that I've heard of several people who were turned away from the fleet because of the applicants had interacted with people the recruiters didn't approve of. Before you ask, no, I don't have names of the people involved, but I have also heard that other fleets regard us in a negative light due to our isolationism and perceived snobbishness to the point where I've heard of some fleets who simply refuse to interact with us at all. Again, I don't have names and dates to support this. Just conveying the impressions I've been getting. Finding a solution to the mentor online issue would be a massive step in the right direction, and this recruitment friendly plot environment is a good excuse to revamp this. HS, I believe you planned on having ship GMs meet anyway. It would be a good opportunity to see if they can help coordinate this event with other fleets as well if you think you would be overwhelmed by it.
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ryftlord
Member
"The first lesson you learn is loyalty. The second is where it shouldn't be placed."
Posts: 86
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Post by ryftlord on Oct 10, 2015 19:30:25 GMT
In all honesty, the swings and roundabouts of our recruitment are a thing to be addressed, but for the moment I'd like to see the plot here garner more interest and participation.
Like was said before, this is a time for people to actually pitch in on a story that'll effect the fleet as a whole and bring about cooperation on things both IC and OOC.
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Post by firebringeraxel on Oct 10, 2015 19:33:31 GMT
It comes from the fact that I've heard of several people who were turned away from the fleet because of the applicants had interacted with people the recruiters didn't approve of. Before you ask, no, I don't have names of the people involved. I get really sick of I heard this or I heard that but no I can't back it up or give any names. If we can't get names we can't confirm and the information is immediately suspect and there's basically nothing we can do with it. Are there cases where would be applicants are turned away? On a rare occasion yes. Very rare occasions. 90% of these have to do with the person in questions inability to understand the basic rules or show willingness to adhere to them before they even join the group. It is up to Mentors whether a person makes it through the recruitment process. If an applicant tries rushing us, is disrespectful, or clearly isn't paying attention then that's a clear sign to us that they will only continue such behavior as a member. I have also heard that other fleets regard us in a negative light due to our isolationism and perceived snobbishness to the point where I've heard of some fleets who simply refuse to interact with us at all. The real key word in this statement is Perceived. I have heard this same information repeatedly but when those saying it are asked who they tried interacting with from our fleet they suddenly run out of words to use. This is by and large because these people have not attempted to do so despite any public presence we do have (because contrary to popular belief we do have members who RP in public zones) and are just regurgitating the same bile that was told to them by someone else, who heard it from someone else who... Ad infinatum.
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Post by norcaler on Oct 10, 2015 19:42:58 GMT
In all honesty, the swings and roundabouts of our recruitment are a thing to be addressed, but for the moment I'd like to see the plot here garner more interest and participation. Like was said before, this is a time for people to actually pitch in on a story that'll effect the fleet as a whole and bring about cooperation on things both IC and OOC. I'd like to suggest spinning this portion of the conversation off into it's own thread in a member's only subforum so that the focus can go back to what HS is proposing and that equally important discussion can also be addressed.
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ryftlord
Member
"The first lesson you learn is loyalty. The second is where it shouldn't be placed."
Posts: 86
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Post by ryftlord on Oct 10, 2015 20:04:12 GMT
In all honesty, the swings and roundabouts of our recruitment are a thing to be addressed, but for the moment I'd like to see the plot here garner more interest and participation. Like was said before, this is a time for people to actually pitch in on a story that'll effect the fleet as a whole and bring about cooperation on things both IC and OOC. I'd like to suggest spinning this portion of the conversation off into it's own thread in a member's only subforum so that the focus can go back to what HS is proposing and that equally important discussion can also be addressed. I could agree with that, keep both on track.
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Post by hszmv on Oct 12, 2015 13:51:31 GMT
Okay, so here are some ideas that have come up from various chats I've had this weekend:
* We could shake up some characters and ships - I think that would have to be done by GMs for the RP ships, but for individual ship and Starbase crew will definitely need to have some shift to them.
* We could still RP on the Starbase by playing our Mirror characters and/or a resistance on the Starbase. I know of three people who have asked if they could feature their mirror characters in the plot. At least 3 people have mentioned using the Mine and Research base, both of which are in the same system as the starbase, to further a resistance plot. In addition, the kick off would have a bunch of characters start it with sabotaging important systems on the Starbase. The threat to taking it back will be massive amounts of mirror ships, not the starbase itself.
* There has been a request for crossfleet participation. This is perfect and one of the goals of this story (at least in my mind). As mentioned, there are some people in the RP community who hold us in a negative light. Whether justified or not, the fact is that if we are more active in the RP community and engaged with it, they'll learn that we aren't that stuck up and can be fun.
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ryftlord
Member
"The first lesson you learn is loyalty. The second is where it shouldn't be placed."
Posts: 86
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Post by ryftlord on Oct 12, 2015 20:16:00 GMT
Okay, so here are some ideas that have come up from various chats I've had this weekend: * We could shake up some characters and ships - I think that would have to be done by GMs for the RP ships, but for individual ship and Starbase crew will definitely need to have some shift to them. * We could still RP on the Starbase by playing our Mirror characters and/or a resistance on the Starbase. I know of three people who have asked if they could feature their mirror characters in the plot. At least 3 people have mentioned using the Mine and Research base, both of which are in the same system as the starbase, to further a resistance plot. In addition, the kick off would have a bunch of characters start it with sabotaging important systems on the Starbase. The threat to taking it back will be massive amounts of mirror ships, not the starbase itself. * There has been a request for crossfleet participation. This is perfect and one of the goals of this story (at least in my mind). As mentioned, there are some people in the RP community who hold us in a negative light. Whether justified or not, the fact is that if we are more active in the RP community and engaged with it, they'll learn that we aren't that stuck up and can be fun. Maybe a bit of elaboration on the first point, but I like where this is going. Also an interesting thing to consider among the Mirror RP characters is that they have the potential to be in different positions than their prime counterparts. The Head of a department in the prime universe won't necessarily be reflected in the same position in the mirror universe. Something to keep in mind as we move forward on this. Some fun switch ups between people.
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Post by aiurdae on Oct 16, 2015 23:05:17 GMT
This sounds like it could be fun. It'd be cool to play as Mirror Gh'Thar, if we end up having bits where we play our counterparts. Also, bringing activity to the Starbase would be great. Seeing as it's pretty much a ghost town. So, I'm onboard for this. Maybe we could even let other RPers join up with some things? Possibly gain new members, expand our sphere of influence, and such.
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Post by norcaler on Oct 17, 2015 1:34:38 GMT
Hopefully this can be as successful as when the fleet incorporated game events like New Romulus and the Solanae Sphere into our activities.
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asd886
Member
Hey, dude.
Posts: 34
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Post by asd886 on Oct 17, 2015 16:22:14 GMT
I am liking where this idea is going! Someone mentioned earlier the possibility of RPing with our mirrors on Starbase 146 at odd times, and I think that's a great use of this opportunity.
Deep Space Nine has an ops room, a bar, a temple, and a docking ring. All the parts we need to do some RP there- I am all for shifting our 146 characters over there for the majority of this arc.
Unfortunately, I can't really think of a way to justify any mirror Romulan characters taking part in this operation, but what is the status of the mirror Klingons? Are they 'good guys' over there? Would they be willing to assist us in retaking 146? Maybe we could pull some mirror KDF characters into this to aid Starfleet.
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Post by firebringeraxel on Oct 17, 2015 18:10:49 GMT
I am liking where this idea is going! Someone mentioned earlier the possibility of RPing with our mirrors on Starbase 146 at odd times, and I think that's a great use of this opportunity. Deep Space Nine has an ops room, a bar, a temple, and a docking ring. All the parts we need to do some RP there- I am all for shifting our 146 characters over there for the majority of this arc. Unfortunately, I can't really think of a way to justify any mirror Romulan characters taking part in this operation, but what is the status of the mirror Klingons? Are they 'good guys' over there? Would they be willing to assist us in retaking 146? Maybe we could pull some mirror KDF characters into this to aid Starfleet. The Mirror Klingons as far as we know are part of the Klingon-Cardassian Alliance and would likely be in their own struggles to survive against the obviously now quite powerful Terran Empire. They could be involved but I'm not sure its a great idea. Realistically I think diverting any possible KDF RP'rs onto mirror versions would be a misstep when they could help Starfleet on their Prime universe KDF characters. You know the ones that are already their allies.
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Post by LoonyEclipse on Nov 6, 2015 16:04:17 GMT
So....when is this getting kickstarted in-game?
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Post by hunter on May 2, 2016 11:48:10 GMT
In general, any opportunity to generate RP is welcomed by me. That's why I joined this fleet. I don't mind creating characters or amending current ones to suit whatever RP the fleet is involved in.
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